Jump to content
MUX Global Community
Sign in to follow this  
BeL4eNaK

New concept for Guilds and Alliances

Recommended Posts

Basically we are lifting all the limitations for guilds so they can have as much people or alliances as they want. Only castle owners should meet a certain set of criteria if they want to maintain their position on the throne.

 

New system:

- Guild member limits are 40 for normal classes and 60 for Dark Lords

- Alliances can be created by anyone at anytime except the owners of the castle

- On Saturday, at 12:00, if castle owners have an alliance with anyone it will be automatically disbanded

Siege buff:

If a guild successfully defends the castle, at the next siege registered attackers will receive a reinforcing buff Aggressive Siege: +5% Damage Increase and 2% Damage Absorb and 100 True Damage. If during a siege the last statue gets destroyed or wasn’t repaired initially buff will increase by another 5% Damage, 2% Absorb and 100 True Damage. If you want the siege buff to grow faster, you will have to actually attend sieges, break the gates and destroy that last statue.

 

Limitations for Castle owners:

If a guild owning the castle has the amount of people in a clan that exceeds certain limits (20/25), then their Guild Buff decreases depending on how much they have exceeded these limits:

 

For normal classes:
36 and more members - 40% Guild Buff decrease
31 and more members - 30% Guild Buff decrease
26 and more members - 20% Guild Buff decrease
21 and more members - 10% Guild Buff decrease

 

For Dark Lords:
56 and more members - 40% Guild Buff decrease
51 and more members - 35% Guild Buff decrease
46 and more members - 30% Guild Buff decrease
41 and more members - 25% Guild Buff decrease
36 and more members - 20% Guild Buff decrease
31 and more members - 15% Guild Buff decrease
26 and more members - 10% Guild Buff decrease

  • Confused 1

Share this post


Link to post
Share on other sites

In Aurora x30 Sheol is already dominating in all evens, how it will make game more interesting if you make winning guild even more stronger? Whats the fun in that, if there is no competition

 

maybe good idea about alliances - just don't have anyone to make alliance with - not too many active players

Edited by salty

Share this post


Link to post
Share on other sites
4 hours ago, salty said:

In Aurora x30 Sheol is already dominating in all evens, how it will make game more interesting if you make winning guild even more stronger? Whats the fun in that, if there is no competition

 

maybe good idea about alliances - just don't have anyone to make alliance with - not too many active players

 

Read again. The defending guild gets nerfed if it’s too big. Also it can’t form allys to defend. It’s all made to help the weaker guilds.

Edited by popwar

Share this post


Link to post
Share on other sites

in Aurora ally with what? LOMKA? (jokers not playing) maybe would be good rule if there was a lot of players, but all players just go sheol

 

% to dmg/deff to CS (after many wins)  also don't matter, sheol can just take CS with different guild or let some of hes other guild win to reset %, also I think i was only 1 to even register

Edited by salty

Share this post


Link to post
Share on other sites
4 hours ago, popwar said:

 

 It’s all made to help the weaker guilds.

 

😂😂

 

increasing max players in already strong guild helps how?

 

btw - last CS I was only 1 player trying to register against sheol

Edited by salty

Share this post


Link to post
Share on other sites

they think some little useless updates are going to help. But hey, that was always the way how things have been going in here...   

  • Thanks 1

Share this post


Link to post
Share on other sites

yes, Weissmann, its not an upgrade imo,  this makes CS even worse, only chance - if DDAN gets too bored and don't show up at all ,  (ally idea is good, but there I don't think is strong opposition

Share this post


Link to post
Share on other sites

You know, what is there to help, if ppl just don’t even want to try to attack? The system is nice, it could help noob guilds to take the defenders with just sheer numbers.

BUT, all mux servers are too dead for this, that’s just the main problem :)

Share this post


Link to post
Share on other sites
25 minutes ago, popwar said:

BUT, all mux servers are too dead for this, that’s just the main problem :)

 

44 minutes ago, Weissmann said:

they think some little useless updates are going to help. But hey, that was always the way how things have been going in here...   

 

Share this post


Link to post
Share on other sites

This system created a few months ago, we just "turn on" it on mux global, because with low online in was more helpful for guilds.

Problem isn't in this system. Problem is in strong players low activity. :( 

Share this post


Link to post
Share on other sites
1 minute ago, Arthur said:

This system created a few months ago, we just "turn on" it on mux global, because with low online in was more helpful for guilds.

Problem isn't in this system. Problem is in strong players low activity. :( 

why dont you do with aurora same you did with x5000 extreme ? 

Share this post


Link to post
Share on other sites
3 hours ago, Arthur said:

This system created a few months ago, we just "turn on" it on mux global, because with low online in was more helpful for guilds.

Problem isn't in this system. Problem is in strong players low activity. :( 

 

We warned, asked, requested, begged for so many times with our problems. Nobody cared..

Share this post


Link to post
Share on other sites
1 hour ago, Weissmann said:

Next Server-improving-update will be a possibility to stuck jewels into 40 bundle

 

Omg yes, or maybe to some value that won’t fit the unmix in inventory?😁

Share this post


Link to post
Share on other sites
On 2/27/2019 at 2:45 PM, Weissmann said:

why dont you do with aurora same you did with x5000 extreme ? 

 

Exactly what? 

Share this post


Link to post
Share on other sites
35 minutes ago, Arthur said:

 

Exactly what? 

Max chars for free etc. I forgot exactly features of last extreme update.

 

bcuz x30 is in the same situation as x5000 was. To many endgame players with top items and very low activity

Edited by Weissmann
  • Thanks 1

Share this post


Link to post
Share on other sites
Just now, Weissmann said:

Max chars for free etc. I forgot exactly features of last extreme update.

 

bcuz x30 is in the same situation as x5000 was. To many endgame players with top items and very low activity

i agree

Share this post


Link to post
Share on other sites
2 hours ago, Weissmann said:

Max chars for free etc. I forgot exactly features of last extreme update.

 

bcuz x30 is in the same situation as x5000 was. To many endgame players with top items and very low activity

 

After Bel4enak vacation, we will think about it. I think, this will be good solution 

Share this post


Link to post
Share on other sites

might as well make max limit 1000 players in guild

Edited by salty

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×