MUXGLOBAL DIABLO X200 - NEW ERA OF MU ONLINE
Our exclusive game world concept: Arkania | Ruined Lorencia | Jungle Noria | Snowstorm Devias
The most balanced and equitable world that we have ever created. Enjoyable medium-rate server based on our unique game mod Arkania Episode 4. We have significantly cut the range of donate items in our shop. We no longer sell full sets, 3, 4 level wings and special pets - Golden fenrir, Demon, Spirit of Guardian and Shadowmere. All Helms, Armors, Pants, Gloves and Boots will have to be collected exclusively by available gaming methods - fighting for bosses and trading with other players. Chance of looting items with 4 Excellent options and a wide range of available Ancient sets will make the process of assembling your perfect set truly captivating.
On path to maximum equality and balance, we went even further and got rid of the separate server for VIP players. Separating premium players from normal players in two different gaming worlds is wrong and uncomfortable in many ways. VIP account will still give all its benefits in the form of increased experience, buffs, gifts and a separate shop. In exchange VIP players will receive access to another Bless Arena, with slightly weakened spots, some bosses and Non-PvP mode.Along with the VIP server we also removed the old, boring way of leveling items with fruits. Now leveling items to +10, +11 and +12 can only be done in game in Chaos Machine. Rings and Pendants can be leveled up to +12 with the help of a new Jewel of Goldsmith that ca be found in the labyrinths of Dungeon.
One of the distinguishing features of the server is the new system - Guild Quests. Every week, all guilds on the server will receive a task - it can be killing certain monsters, bosses, attending events, completing quests and much more. 7 days will be given to complete the task, at the end of 7 day season, all members of the guild will be rewarded with Excellent items and extra Guild Buff. Full information about Guild Quests is available here.
Consecutive in-game Quest System with more than 280 missions. For competing tasks you receive Zen, Cashpoints, Jewels, lootboxes, level-ups and additional stat points. The total amount of stat points, which you will be able to get after completing all quests is over 14 000. Stat points obtained in the quest system do not disappear with the resets, that means, the more quests you complete, the stronger your character becomes permanently.
To prevent most active players from breaking forward from the main bulk of players - quests are becoming available gradually. Initially, there are 100 quests available on the server - up to the first significant Golden Dragon boss. When first 10 players successfully complete first 100 tasks, another 20 become available, until the next boss. When 10 people perform 120 quests, 20 more will be added and so on.
Reset Limitations - same principle as for gradual quests applies to the reset system. First limitation is 150 resets, when 5 players reach 150 reset another 5 will become avaialble (150, 160, 170, 180, 190, 200).
Reset cost Zen 5kk * amount of resets | Points per reset 400/500 | Creating MG/DL - 150/220 Lvl
Rewards for referrals on 50, 110 and 170 resets.
Dynamic experience system - reduces players experience as they move on resets. Principle is – the stronger you get, the harder it becomes leveling your character. But at the same time, with each reset along with a decrease in the amount of experience, the amount of received stat-points and bonuses is increased. Therefore, each following reset becomes more desirable and rewarding.
We want to achieve a more equitable distribution of game currency among all players in the server. So every few resets each player receives a small amount of bonuses, and as you move on reset, this amount increases. As a result, absolutely all the players will have access to the main game currency, but in small quantities. This is a great motivating factor for the development of trade between the players, as all players who make resets will become creditworthy and will become potential buyers of your products on the market.
The maximum number of people in a guild will be significantly smaller than we are used to. Ordinary characters can hold a clan of 20 people, Dark Lord - 25. The idea is to sustain a multilateral competition and clan wars. Possibility to create alliances on the server is only available if the guild that owns the castle has successfully defended it. A guild that owns castle cannot create alliances. If the guild which sustains in alliance has captured the castle, then this alliance will be disbanded in 6 days, on Saturday at 12:00. Thus, the defending guild will always be without an alliance, but attacking guilds, in case they can not conquer the castle on their own, will have the opportunity to unite in alliances. The first Castle Siege on the server will take place on Sunday July 29 at 20:00.PK restrictions on locations:Locations Losttower, Aida - Non-PvP, here you can not kill other players.Locations Losttower, Atlans, Tarkan, Icarus, Aida, Kunturu - teleporting with the help of DL Summon skill is forbidden if you have 10 or more kills.Locations Arkania, Atlans, Tarkan, Icarus, Aida, Kunturu - unable to kill other players if you have 25 or more kills.Locations Dungeon, Valley of Loren and Crywolf - Free PvP, there are no penalties for killing players.Location Bless Arena - the most insecure place in the game world, PK is welcomed.Donate limitations:These items will never be on sale: Wings 3 and 4 level, Helms, Armors, Pants, Gloves, Boots and special pets!Power Buff and additional stats from the website will be unavailable for several days after launch. These services will become available on July 16.No separate VIP server and no service to level up items with a 100% chance of success using fruits.